PULLING A PUNCH
[Drawing shows controller held in two hands, one hand pressing key 4]
You can check any combination of punches by pressing either 2 or 0 before
the second punch is thrown. Pulling your punch, (not completing the
combination) is a good way to cross up your opponent. Or avoid a counter-punch
you see coming off your intended 1-2 punch strategy. It calls for quickness -
thinking and acting!
You can check any combination of punches by pressing either 2 or 0 before
the second punch is thrown. Pulling your punch, (not completing the
combination) is a good way to cross up your opponent. Or avoid a counter-punch
you see coming off your intended 1-2 punch strategy. It calls for quickness -
thinking and acting!
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